Gripping historical drama presents a triumphant celebration of the human spirit. The true-life story of how one Danish family risked their lives in a remarkable effort to save thousands of their Jewish countrymen from the horror of Nazi concentration camps. Hendrik and his doctor father undertake the dangerous task of deceiving the Nazis and hiding Jewish families. When the Koster men must themselves go into hiding, Henrik's sister and mother are left to face capture by the suspicious Gestapo.
Mickey and his friends are staging a sort of olympics in a makeshift stadium on his farm. The main event is a sort of quadrathlon, with running, pole vaulting, rowing, and cycling. Mickey gets a late start due to some foul play by Pete, and that's not the only foul play.
Two teenage siblings must save the lives of their inventor parents after a time-machine experiment goes awry and their parents become younger and younger versions of themselves.
Meet Spot, a clever little dog with big dreams of becoming a real boy. When Spot finds out that a crazy scientist can make his wish come true, he takes a cross-country trek with Leonard, his best friend and master, and their mom. However, Dr. Krank's experiments are a little less than perfect, and it will take Leonard and his pet pals to right this genetic wrong.
A NASA spacecraft proves Einstein right when, traveling faster than light, it ends up near King Arthur's Camelot. On board are big-hearted Tom Trimble and Hermes, the look-alike robot he built. Tom immediately makes friends with pretty Alisande while becoming enemies with the evil knight Sir Mordred. It seems Mordred has joined up with the Sorcerer Merlin and they are both up to no good. It is now up to Tom to try and use 20th century technology to foil their plans.
Mickey is performing routine maintenance on his tugboat (with interference from a pelican) when a call comes on the radio that there's a sinking ship needing assistance. Sadly, Mickey's crew consists of Donald and Goofy, so getting underway to help is not easy. Goofy has to fight a boiler's door to get it stoked with coal (and when he succeeds, he overfills it) and Donald gets tangled up in the machinery. Not to mention that nobody casts off, so they drag half the dock along with them. The overworked boiler soon explodes.
Donald has a ride-on sized train layout in his backyard. There's a large tree (home to Chip 'n Dale) that's out of scale, so Donald moves it while they're out; they come back to see their tree moving. No problem; one of Donald's model houses is just their size.
This was going to be the first year that Marshal Middle School was not going to have a dance team. All that changes when the new Biology teacher, Ms. Bartlett, agrees to be the coach. Now the girls need to prove that they are ready to compete and are able to win; not only to themselves, but to their parents and coach. Using the chant "si, se puede" or "yes, I can" the Dance team builds their confidence to perform.
Pluto tries to bring in the mail, which gets more difficult when a package sprouts legs and tries to go swimming. Between the wandering turtle and the wind blowing the other mail around, Pluto's got quite a task ahead. And it's not made easier when both the letters and the turtle go off a large cliff.
Lost in a book of fairy tales, Dale imagines what it might be like to do battle with a vicious dragon---and thanks to Donald he'll soon get to find out. As Donald moves his hulking steam shovel into position, intent on clearing a path right through their tree for a new freeway, Chip and Dale ready themselves for battle just like the knights of old. With a tuna can for armor and a hat pin for a lance, Chip charges into battle atop his trusty steed, Dale. But with some quick thinking, Donald makes his phony dragon a fire breather. Who will prevail in the medieval battle for the junkyard?
Inspired by a magazine ad, Goofy sends for a mail order body building course. First is weight lifting; after Goofy finally gets the weights up, a fly lands and sends him crashing through several floors in the apartment building. Chinups: the bar itself goes up and down. Then a rubber-band stretch device, which Goofy quickly tangles up in, sending him crashing through the building and several other pieces of equipment.
Donald has to get up early, but everything seems to be working to keep him awake. His loudly ticking alarm clock resists several attempts to quiet it. Donald ultimately swallows it; the glow-in-the-dark dial can be seen through his feathers. Then his folding bed folds up on him. Springs start popping out of it; Donald builds an elaborate framework to hold it down. Finally, enough of the clock reassembles itself to sound the alarm and night is over.
The gang throws Mickey a surprise birthday party; his present is an electric organ, which Minnie plays while Mickey does a jazzy dance. Goofy bakes the cake, but keeps having trouble with it falling. The gang does a conga line to a Latin tune.
In this sequel to the made-for-television Disney family classic, Mr. Boogedy, the Davis family deals with the return of Mr. Boogedy and his never-ending hunt for Widow Marion as well as a rival gag-store competitor who really has it out for Carleton. Meanwhile, the town of Lucifer Falls is planning a big carnival which the mean Mr. Lynch seeks to ruin- if Boogedy doesn't see to that first.